Category Archives: Editorial

Inkblot and Ponder’s Next Big Thing, and How You can Help!
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This straight up is not fighting game related, but it’s something that’s close to my heart, so I hope you’ll bear with me. Over the years, Ponder and I have collaborated on a lot of fighting game projects, including this site, Evo, and GGPO. All of these have been incredibly rewarding experiences for both of [...]

The Evo Tournament Format and Ruleset
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(author’s note: this is a version of a document I originally wrote in 2011 explaining, among other things, why Evo uses a double elimination format instead of single elimination. It was never really finished, but since the topic of seeding is coming around again I thought I would post it up. At worst, it’s a [...]

The Fighting Games of PAX East 2013 – Fearless Night
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The sad truth about finding fighting games at PAX East was that there really weren’t many. There were maybe one or two setups for Marvel and Street Fighter in the gaming room, Injustice and Divekick on the expo floor, and that was about it. While many of the games I saw fell into the “carbon [...]

The Fighting Games of PAX East 2013 – Divekick Part 2: The Roster
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This article continues from part one, which details Divekick’s gameplay mechanics. Six characters were available in Divekick’s PAX build: Dive, Kick, Redacted, Kung Pao, Mr. N, and newcomer Dr. Shoals. Dive and Kick are easily the Ryu and Ken of the game, though they do have some important differences. Sticking to their namesakes, Dive is [...]

Ultimate Marvel vs. Capcom 3 – Nemesis/Doctor Doom/Wesker Team Concept Combos
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It probably goes without saying that Nemesis is not a very popular character in Ultimate Marvel vs. Capcom 3. But, this new video is meant to shed some light on what he is capable of when partnered with Doctor Doom and Wesker, thanks to inspiration from Shogun Reign‘s use of the team in competition. With either [...]

Ultimate Marvel vs. Capcom 3 – Frank West Combos, Concepts and Resets
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Following up after my last “Solo Frank West Combo Guide“, I found a few more things that can help Frank when he doesn’t have 4 or 5 levels. There are still many people who use meter and TACs to level him up (which is cool) but aren’t sure what to do when they don’t get [...]

King of Fighters XIII – Leftovers Combo Exhibition by the Combonauts
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The Combonauts are back with another King of Fighters XIII exclusive, and this time, I was there to help. These guys are no rookies when it comes to the combo business. The kind of videos that they release are always fun to watch, good to learn from and the type you’ll always want to brag [...]

Team vs. Singles Format for Street Fighter IV. Discuss!
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Gene Angel at ESFI World suggests that Street Fighter IV move to the team format as a tournament standard. It’s a bold suggestion.  If this topic interests you it’s worth a read. The time for this change is now. These are tangible benefits that SF4 could gain today, and I know I’m not the only one [...]

A Message from Mike Watson about “Arcade Relief”
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Last Saturday, Family Fun Arcade ran one of its last seminal events entitled “Arcade Relief”.  As you know, at the center of it all stood not only the Arcade, but the man who kept it alive and well—Ralph. The entire day stood as a tribute, and relief drive for someone who has worked tirelessly for [...]

Editorial, The Myth of the Hardcore Arcade
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The fighting game scene is now old enough that we have entire generation of players who never experienced what is was like to play in arcades.  Over the years the arcade scene has taken on a mythic quality among players, and it is commonly cited as having a profound influence on the way the scene [...]

Thinking About Design – Options as the Greatest Resource
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In Magic: The Gathering, there is a card called Ancestral Recall which allows you to spend one mana to draw three cards. It was printed as a part of a “one for three” cycle that let you spend one mana on a variety of things like three life, three damage, so on so forth. However, [...]