Author Archives: Red Rick Dias

Injustice: Gods Among Us – A Clever, Well-rounded Fighter
injusticegodsamongus-150x

While the recent demo answered many questions about NetherRealm Studios’ new fighter based on the DC Comics universe, there was still much to wonder about. Thankfully, the full version of Injustice: Gods Among Us proves the developers were willing to take some clever risks while also learning from their successes and mistakes in 2011′s Mortal [...]

Darkstalkers Resurrection: Overlooked Classics
dsr-6-150x

In the 1990s, there were so many fighting games on the market that many were banished to obscurity or at least failed to rise to the top. Some deserved it; few will seriously mourn the loss of weaker games like Time Killers or Shaq Fu outside of possible nostalgic value. Yet there were some whose [...]

Announcing the Persona 4 Arena PlayStation Network Giveaway Winners!
persona4arena-yunarukami-crash-150x

Important Foreword: Winners listed below will need to specifically claim their prize, so please read this article in full! Prizes not claimed by 11:59 PM EST of February 24, 2013 (Sunday) will be forfeit and may be reassigned. In conjunction with Atlus USA, Shoryuken.com is pleased to announce the winners of the Persona 4 Arena PlayStation [...]

Persona 4 Arena PlayStation Network Giveaway for Shoryuken Members
p4a150

With Persona 4 Arena’s recent PlayStation Network release, Atlus USA and Shoryuken.com are teaming up to offer free copies to twenty-five (25) lucky readers. Read on for your chance to win! How to Enter: Leave a comment on this article, with your SRK forums username at the bottom of the comment, explaining why you want [...]

Guilty Gear XX Accent Core Plus – A Great Game Finally Sees a Wider Release
ggxxacp2-150x

Foreword: This article is primarily concerned with the Xbox Live Arcade/Playstation Network release of Guilty Gear XX Accent Core Plus in its current form. It is generally understood the game will be patched to the ‘R’ version later on, but that isn’t available at time of writing. Guilty Gear has earned a strong reputation for [...]

Marvel vs. Capcom Origins – Arcade History With Contemporary Upgrades
mvcorigins

It’s not unusual for a company to trot out their back catalog, though how well this is received depends on how good the games in question are and how well they’re presented. Marvel vs. Capcom Origins presents players with a pair of CPS-2 arcade titles for $15, Marvel Super Heroes (1995, “MSH” for short) and [...]

Dead or Alive 5 Lives Up to Bold Claims
doa5-leifangjannleetagteam2-150x

Dead or Alive 5 has the deck stacked against it, hitting shelves mere weeks after Tekken Tag Tournament 2 released. The series also suffers from a deep stigma in certain circles, and I received several teasing or outright harassing messages from people who noticed I was playing this game. Yet even in the face of [...]

Post-Evo 2012 Thoughts
evo-2012crowd-150x

Now that Evo 2012 is over and everyone has had a chance to recover from the excitement, we can look back; there’s a lot to learn from.   One of the best things about this year was its high quality of play. Even if a particular game wasn’t your favorite, it probably had some great [...]

Virtua Fighter 5: Final Showdown – An Incredibly Deep 3D Fighter
vf5finalshowdown-150x

Virtua Fighter 5 has undergone several revisions already, but Sega is now offering the boldly named ‘Final Showdown’ as the ultimate release, hosting exhibition matches featuring famous players to drum up interest. Available as a PSN and XBLA download, this release will set you back $15, but the real return on your investment will depend [...]

Skullgirls – An Excellent Game Overcomes Its Odd Artwork and Rush to Market
skullgirlste

Skullgirls is in the difficult position of being an indie title in a genre where players are still going to compare it to retail games. Players aren’t going to give it a free ride because of its lower budget or the lead designer being fellow tournament player. The obvious, tough question is: “Why should I [...]

Skullgirls – Mike Z Talks History, Development, and Gameplay Philosophy
skullgirlsfiliacerebella-150x

With Skullgirls steadily nearing complete public consumption (it’s slated for release this week!), Mike Zaimont took the time to answer a few of our questions about the game. If you’d like to learn about his design goals, specific things done to make Skullgirls stand out from the crowd, long-term plans, and more… then read on! [...]

Introduction to Competitive Play Part 1: Controllers
controllers-feature-image

With record numbers of people tuning in to watch tournaments like Evolution and other major events, chances are you know (or are) someone who wants to get into the action but isn’t quite sure where to begin. This series of articles won’t do much for veteran players, but if you have a friend that you’re [...]

King of Fighters XIII – SNK Playmore Gets It Right
kof13logo

If you’re reading this, chances are you know enough about fighting games to be familiar with KoF’s troubled history in the U.S.; it has always been more of an international game. I’m not going to waste your time with that history lesson, since what really matters is that The King of Fighters XIII is a [...]