In a recent interview with Eurogamer, Ed Boon of NetherRealm Studios took the time to talk about his company’s plans for downloadable content and other online features for their upcoming title Injustice: Gods Among Us. While they released a variety of downloadable content for 2011′s Mortal Kombat, you were unable to use those characters online unless your opponent owned them also. For Injustice, they plan on changing that up:
Boon also mentions that all downloadable content will remain just that: downloadable. No disc-locked content will ship with Injustice: Gods Among Us, more than likely in response to the practice implemented with Street Fighter x Tekken. Also, NetherRealm will be able to make adjustments to the game on the fly, without having to make players download balance patches and other assorted updates.
This is certainly an unique way of looking at game balance, and it should be interesting to see how they implement it when the game is released next year. Be sure to head on over to Eurogamer to read the entire interview.
Injustice: Gods Among Us Will Feature Updated Content Dispersal System, Better Online Compatibility